MY PORTFOLIO
Game Design

Co-Lead Developer/ 3D Generalist
Science Labs! Began as a University project Final Major Project, Which myself and Co-Lead Developer Connor Jackson are looking to continue in our spare time. To get to a Full Release Late 2024-Early 2025
Science Labs! is a fun, 3rd Person Top-down Physics-based arcade style game, Focusing on Filling the "Black Hole" With enough objects to achieve "Singularity" status. but the enemy AI and NPC's will try to hinder your progress, and ensure that the Black Hole Implodes, Destroying the Lab!





Solo LeadGame Dev - Game Jam
Sober As A Judge was a 48 Hour Game Jam project for Devs That Jam - GGJ 2024. Initially I has started on another prroject for the 4 Day Game Jam, But the project fell through halfway through and I Restarted and came up with "Sober As A Judge". Which is an Active ragdoll based game, where you "The drunk" has been kicked out of the bar, But doesn't want to stop partying! So you run around a low-poly/box-modelled Environment (Due to time limitations) to collect Beer bottles. All the while avoiding the pesky Police Officers, who want to arrest you.

03

Untitled Steampunk Survival Crafting Project
Lead Solo Developer
This project was a prototype in everything except artwork. "Untitled Steampunk Survival Crafting Project" Was a functioning project, with a Mining system, Crafting System, Inventory and Storage systems (Chests, loot bags, Food Storage facilities, etc) Health and Damage system, And Day/Night cycle. I was also working on a Procedural Landscape Generation system before dropping the Project to pursue other Projects. The initial Plan for the project is adjacent.
Image Above is not from the Project*













